#include "Slot.h"


using namespace std;



void Slot::removeCard(){
  //the std
  card = NULL;
}

void Slot::setCard(Card* _card){
  card = _card;
  return;  
}

Card* Slot::getCard(){
//sorry what?
  return card;
}

void Slot::setX(int _x){
  x = _x;
}

void Slot::setY(int _y){
  y = _y;
}

void Slot::setString(string _input){
  msg = _input;
}

int Slot::getX(){
  return x;
}

int Slot::getY(){
  return y;
}
